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moving logo (2d graphics)

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Fanfan

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Beitrag Di Mai 03, 2016 5:24 am

Thema: moving logo (2d graphics)
hi guys!

I'm a newb to this program, not to the scene though.
I didnt see any option to move graphics (other than 3d stuff) around.
I just wanna make a simply C64 like intro.

Basically a logo like on a rubber band moving left-right (and out of screen).
2 graphics hitting the border on each beat, like a graphics equalizer basically...

So. is there a way to move 2d graphics around, and give them a movement pattern?
Or do i need to learn coding for that? or a script language?

thanks!
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Beitrag Mi Mai 04, 2016 9:22 pm

Thema: Re: moving logo (2d graphics)
The easiest way for you to create a c64 intro is to use osdm it has the option you want to slide logos to left and right scroll bg pictures etc etc
With intromaniac this is also possible but more advanced skills required to fix that :P
Hope this helped.

If you want to toy round with old c64 intromakers have a look @ this post http://forum.deltaforceteam.de/forum/viewtopic.php?f=2&t=38&p=14943#p14943
Its a collection of more then 100 intro and demomakers for c64
The emulators for windows and android are included
You can use a video recording program like bandicam to make a movie of your builded c64 cracktro demo so everybodie can watch it
Have fun greets whitey
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Beitrag Do Mai 05, 2016 3:24 pm

Thema: Re: moving logo (2d graphics)
At the moment, IntroManic have no Effects related to a Logo.

Bild

if you wanna use a moving logo, you must trick around with the following steps:

create your logo in 3dsmax and save it as logo.3ds

load it into IntroManiac and add your original 2d logo gfx as a Map on your loaded 3d object.
now you're able to move the logo in any ways.

Bild

Rasterbars or EQ are not available in IM. for those reason, you better use Oldschool Demo Maker

With a simple trick you can use Rasterbars, if you load an HLSL Rasterbar shader FX into the background.
https://www.shadertoy.com/view/XsSSzy

A great source can be found @: http://glslsandbox.com/

cheers

here is a simple GLSL Shader use in the Background. it can be easy replaced through Rasterbars or what ever.

Download here:
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